By integrating these tools into my workflow, I’m able to approach design challenges from multiple angles—combining visual creativity, technical execution, and interactive elements.

My Tech Skills

By integrating these tools into my workflow, I’m able to approach design challenges from multiple angles—combining visual creativity, technical execution, and interactive elements.

My Tech Skills

By integrating these tools into my workflow, I’m able to approach design challenges from multiple angles—combining visual creativity, technical execution, and interactive elements.

My Tech Skills

By integrating these tools into my workflow, I’m able to approach design challenges from multiple angles—combining visual creativity, technical execution, and interactive elements.

10:41

Jun 16, 2025

My Tech Skills

  • Figma

    Figma is my collaborative design platform of choice. I utilize it to work seamlessly with team members and clients, facilitating real-time feedback and design iterations.

  • Figma

    Figma is my collaborative design platform of choice. I utilize it to work seamlessly with team members and clients, facilitating real-time feedback and design iterations.

  • Figma

    Figma is my collaborative design platform of choice. I utilize it to work seamlessly with team members and clients, facilitating real-time feedback and design iterations.

  • Figma

    Figma is my collaborative design platform of choice. I utilize it to work seamlessly with team members and clients, facilitating real-time feedback and design iterations.

  • Framer

    Framer serves as my go-to tool for creating interactive prototypes. I use it to bring designs to life, allowing stakeholders to experience the user flow and interactions before development begins.

  • Framer

    Framer serves as my go-to tool for creating interactive prototypes. I use it to bring designs to life, allowing stakeholders to experience the user flow and interactions before development begins.

  • Framer

    Framer serves as my go-to tool for creating interactive prototypes. I use it to bring designs to life, allowing stakeholders to experience the user flow and interactions before development begins.

  • Framer

    Framer serves as my go-to tool for creating interactive prototypes. I use it to bring designs to life, allowing stakeholders to experience the user flow and interactions before development begins.

  • Adobe Creative Suite

    Adobe Creative Suite is my comprehensive creative toolkit for illustration and multimedia projects. I rely on its applications to deliver polished visuals.

  • Adobe Creative Suite

    Adobe Creative Suite is my comprehensive creative toolkit for illustration and multimedia projects. I rely on its applications to deliver polished visuals.

  • Adobe Creative Suite

    Adobe Creative Suite is my comprehensive creative toolkit for illustration and multimedia projects. I rely on its applications to deliver polished visuals.

  • Adobe Creative Suite

    Adobe Creative Suite is my comprehensive creative toolkit for illustration and multimedia projects. I rely on its applications to deliver polished visuals.

  • Blender

    Blender is the tool I use for animations, building 3D models, and developing content for AR.

  • Blender

    Blender is the tool I use for animations, building 3D models, and developing content for AR.

  • Blender

    Blender is the tool I use for animations, building 3D models, and developing content for AR.

  • Blender

    Blender is the tool I use for animations, building 3D models, and developing content for AR.

  • Spline

    Spline is my preferred tool for designing and implementing micro-animations in modern UI projects.

  • Spline

    Spline is my preferred tool for designing and implementing micro-animations in modern UI projects.

  • Spline

    Spline is my preferred tool for designing and implementing micro-animations in modern UI projects.

  • Spline

    Spline is my preferred tool for designing and implementing micro-animations in modern UI projects.